Hideo Kojima’s last Metal Gear Solid game ends with a bang.
Here we gathered review scores from a number of our favourite gaming websites and everybody is giving positive scores for Hideo Kojima’s latest opus.
You can judge and see for yourself when you get to play the game, but there seems to be a general consensus about Metal Gear Solid 5: The Phantom Pain, and that it’s a masterpiece.
IGN – 10
“The Phantom Pain is the kind of game I thought would never exist – one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favourite in the series. There have certainly been sandbox action games that have given me a bigger world to roam, or more little icons to chase on my minimap, but none have pushed me to plan, adapt, and improvise the way this one does. Metal Gear Solid 5: The Phantom Pain doesn’t just respect my intelligence as a player, it expects it of me, putting it in league that few others occupy.”
Gamespot – 10
“Every fan of Metal Gear has their favourite game in the series. For some, it’s the unique gameplay quirks, memorable set pieces, or specific plot points that dictate their adoration for one game over another. When defining the best Metal Gear game, things get trickier, but with The Phantom Pain, that problem is finally resolved. There has never been a game in the series with such depth to its gameplay, or so much volume in content. The best elements from the past games are here, and the new open-world gameplay adds more to love on top. When it comes to storytelling, there has never been a Metal Gear game that’s so consistent in tone, daring in subject matter, and so captivating in presentation. The Phantom Pain may be a contender for one of the best action games ever made, but is undoubtedly the best Metal Gear game there is.”
Metal Gear Informer – 10
“For a series that has been around since 1987 to constantly reinvent itself and stay relevant is an accomplishment in itself. But to totally break what you expect a game can do for you emotionally & mentally – and at the end of the day have fun with it and give you legitimate joy – is something special”
Examiner – 5/5
“It’s difficult to effectively describe everything this game has to offer. It’s difficult to think about the next time we see a new Metal Gear Solid and when that will be. It is, however, not difficult to say that Metal Gear Solid V: The Phantom Pain is the best game of the year so far.”
Daily Dot – 5/5
“It’s only when I completed the story that I realized that every scene that made me rub my chin in puzzlement is a proverbial breadcrumb that offers a new perspective upon second viewing. A couple revelations are even significant enough to make one rethink the series as a whole. This is one of those rare instances where marathoning a game series is more meaningful after the latest sequel is released, not before.”
EGM – 9.5
“Big Boss’ supposedly final outing puts players in the middle of the most ambitious entry in the series yet, and it delivers on almost everything it promises. If this is Hideo Kojima’s final game, then he is stepping out at the top floor of the industry.”
GameInformer – 9.25
“Hideo Kojima’s original Metal Gear was a top-down, screen-by-screen stealth title. Compared to the massive and ambitious world of The Phantom Pain, it’s hard to believe both games are products of the same creative mind. A series can’t survive this long without evolving, and The Phantom Pain is a testament to the importance of taking risks. An open world, a customizable base, a variable mission structure – these are not traditional aspects of Metal Gear, but they are what makes The Phantom Pain such an exceptional game. The gameplay, storytelling, and protagonists in Metal Gear may shift with each new instalment, but Kojima’s ability to surprise and enthral gamers remains unchanged.”
Destructoid – 9
“Despite the fact that I hit a few snags along the way, Metal Gear Solid V: The Phantom Pain feels like a simultaneous celebration of the series, and a decidedly new chapter. It’s equal parts tough and flashy, and it’s fitting that if this is Kojima’s last Metal Gear, he goes on a high note.”
Press Start – 9
“I must also praise Kojima for offering up a game that is not simply engaging and cinematic, but is one that also grants the player some agency in how the story plays out. From the start, I was hooked, despite this being my first foray into the Metal Gear franchise. That being said, while the game serves as a sequel to Ground Zeroes, it works equally just as well as a standalone.”